
Warrior
Specialist in close combat and resilience.
Passive · Momentum: Play 2+ attacks in the same turn: +1 Strength this battle.
Starting deck:
37 cards of its own


The grimoire is closed. Open it to begin.
Every book of spells was once a blank page.
Ru·ne·moire /ˈruːn.mwɑːr/ noun
A grimoire written in runes that rewrites itself every time someone opens it. Each page is a road, each road ends at a castle, and each castle keeps a king who does not want the book closed.
From rune + grimoire. Formerly known as Grimoire.
Opens a random card, creature or fragment of lore.
Some pages move when you are not looking.
The cinematic trailer and a full minute of real gameplay.
Order is the oldest spell.
A small taste of combat, not the game. Pick cards in the order you want them played, watch the combos add up, then end the turn.
Choose up to 3 mana of cards. The order matters. Demo numbers. Combo rules are the game's own.
Three hands. One book.
Each class starts with its own deck and its own way to fight.

Specialist in close combat and resilience.
Passive · Momentum: Play 2+ attacks in the same turn: +1 Strength this battle.
Starting deck:
37 cards of its own

Master of arcane arts and elemental manipulation.
Passive · Conduit: Start every battle with a Lightning orb (+1 Focus from act 3).
Starting deck:
42 cards of its own

Agile assassin specialized in poison and precision.
Passive · Toxins: 1st attack each turn: +2 Poison (+1 every two acts).
Starting deck:
37 cards of its own
Every road ends at a castle. Every castle keeps a king.
Six acts, six biomes, six bosses. Each boss carries a signature curse that changes how you must play.

Boss
Sovereign of Crows
Signature · Murder. Every four turns he calls two more crows; the Murder of Crows strikes once more for each crow around him and leaves you Weak.
Crowned by the crows that gorged on the ruined fields, it rules over all that rots beneath the open sky. It calls the murder, and every extra bird is one more blow. When wounded, it descends to its carrion feast and mends.
Who walks this road

Boss
Lord of the Frozen Runes
Signature · Ritual Runes. He gains one rune per turn; at four, he unleashes the Runic Cataclysm, one hit per rune. Deal heavy damage in a single turn to break a rune.
He climbed the tower to study death and never came down. He drains the essence of the living to feed a rite of four runes. When the last rune ignites, the whole tower comes crashing down on you.
Who walks this road

Boss
Warden of the Burning Chains
Signature · Abyssal Chains. Three chains break at 75%, 50% and 25% of his health: when one breaks, his announced blow is halved, but he hits harder from then on.
The ancients bound him at the bottom of the abyss and sealed every link with fire. The links are giving way. With each chain that breaks, he staggers and returns more furious, gathering flames for Hellfire.
Who walks this road

Boss
Crown of the Endless Blizzard
Signature · Frost. Frost builds up on you; at 4 or more, the two costliest cards in your hand freeze when drawn. Attacks melt the frost, and fire cards melt twice as much.
He crowned himself on the day the sun did not return and swore it never would. Each of his blows leaves frost on your hands, and the frost freezes your costliest cards. Every three turns, he calls the Eternal Winter.
? Fog: Hides the number or the type of the enemy's intent. The move is already decided.
Who walks this road

Boss
Heart of the Rotten Roots
Signature · Roots. Roots sunk into the ground heal him a little each turn and grow every two turns, up to three. A single heavy blow cuts a root.
Made of trunks, bones and mud, the Colossus is the swamp itself standing tall. Its roots drink from the earth and slowly heal it. Cut them, or the fight will never end.
Who walks this road

Boss
Lady of the Black Sun
Signature · Lunar Cycle. The moon turns through four phases: at Full Moon her blow is worth 50% more; at New Moon you become Vulnerable. Below half health, she enters the Eclipse.
She has ruled the twilight court since the moon swallowed the sun. Her strength waxes and wanes with the phases of the moon. Wounded to half, she becomes the eclipse herself.
? Fog: Hides the number or the type of the enemy's intent. The move is already decided.
Who walks this road
Ink that will not sit still.
Every card is animated, just like in the game. Rare and legendary cards shimmer at the rim.
Beat a boss and its power can be yours.
Answers to each boss's signature curse.
The last page is a door.
When the sixth act falls, the grimoire keeps writing.
After the sixth act, the road loops through the biomes again, harder every cycle.
In the endless road, every cycle offers two curses; you must take one.
Ten seals, stacked one on top of the other. Win on one to break the next.
Proof that the book is real.
Screenshots captured from the game.
Questions asked by candlelight.
A roguelike deckbuilder in pixel art. You pick a class, walk a road of six acts, and fight with a deck you build along the way. Every run is a new page.
On PC, through Steam. The store page is coming soon; leave your email above and the grimoire will write to you on launch day.
English, Brazilian Portuguese, Spanish, French and German, in the game and on this site.
Not announced yet. We will not guess here; the launch email will carry the news.
Yes. Stream it, record it, monetize your videos. A link back to runemoire.com is appreciated, never required.
At the bottom of this page: logos, art and screenshots in one zip, plus the trailers. For anything else, write to redes@runemoire.com.
It was. Same book, new name: Runemoire.
For those who write about writing.
Facts, logos, screenshots and trailers, free to use in coverage of the game.
Runemoire is a pixel-art roguelike deckbuilder. Pick one of three classes, cross six cursed acts, chain combos and break the signature curse of each boss. Formerly known as Grimoire.
The grimoire will open again on launch day.